Pages
- 3d-Intrepid
- 3d-Pitch Jumper
- Concept
- Z Brush Sculpts
- Escherreal work
- Constructing Vegetation In Games
- Constructing Ancient Ruins + Italian Villa in Games
- Texture Gathering Assignment
- Afghanistan Village
- 123Catch Assignment
- Portfolio Piece 2 Autonomous Vehicle
- lighting Cave
- reTop with zRemesher and Areas of Detail
- Aaron's great 2d adventure
- Nightmarry and Maddox Art
- Art Heavy Designer Scripter
Constructing Ancient Ruins + Italian Villa in Games
Resources:
Tutorial; Brick Arch (Baking Multiple Maps in 3dsmax)
Generic Wall Tutorial
Modular_MountBladeMod
Creating Next-Gen Environment Textures using Total Textures
Hyperborean landscape
Using Decals for destroyed structures
Skyrim's Modular Level Design - GDC 2013 Transcript
Subscribe to:
Posts (Atom)
No comments:
Post a Comment